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Stardrive 2 krazy eddie
Stardrive 2 krazy eddie





stardrive 2 krazy eddie

The characters are a bit flat but overall fun. Each is much like a television episode, a self-contained story that you can choose to enjoy at your leisure or binge it. As such, no book/story outlives it's welcome. Probably the best thing about it is that this is an omnibus of shorter stories. "Formulaic and uninspired but well-crafted" is a good phrase for it. Can the rest of the crew bail her out of an old feud gone horribly wrong?Ī three star book, but one of those rare ones where it's not because it is mediocre, but because it's just a good, albeit forgettable book. When a job takes the crew to their security chief's homeworld, she gets dragged into a familial power struggle. The trick is getting everyone out alive (and maybe getting paid in the process). The Mobius crew gets caught in a turf war between a pirate fleet and a galactic criminal syndicate. When the Mobius crew takes a peek at their illicit cargo, the entire job takes an about-face. "Don't open the package." It's the smuggler's credo for good reason. With two refugees onboard, the Mobius crew is hounded by bounty hunters, border patrols, and corporate enforcers. Instead of a star-drive to travel through the astral space between worlds, the ship's wizard does it by hand.Ī salvage mission turns into a rescue, and no good deed goes unpunished. The pilot is his ex-wife, the mechanic is a drunk, and the chief of security is from a predatory species. Captain Carl Ramsey is an ex-Earth Navy pilot whose crew won't let him fly his own ship. The Mobius is a cobbled-together ship with a matching crew.







Stardrive 2 krazy eddie